### Bug Fixes Implemented:
**Resolved Redstone Duplication:** Added a "state check" to the removal logic. The plugin now verifies if a block is already AIR before attempting to drop it again, which prevents fast redstone clocks from spawning multiple items in a single tick.
**Fixed Ineffective Actions (REMOVE/DISABLE):**
Previously, the plugin was removing blocks without physics updates, which created "ghost blocks" and didn't stop neighboring redstone components.
Now updated the logic to use applyPhysics = true. This ensures the Paper/Spigot physics engine is properly notified, immediately breaking the redstone chain and ensuring the client-side view stays in sync.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }