## New Content
### Spells
- Added **"Mist Form"**: A spell for resetting the flow of combat. It does not provide actual stealth.
- Added **"Bound Sword"**: An easy way to dual-wield when a combat mod is installed.
- Added **"Bound Bow"**: A time-honored ranged attack method dating back to the early days of Minecraft.
- Added **"Inscribe Ice"**: It looks pretty cool when you manage to control an area with it.
- Added **"Heavenly Fist"**: Knock enemies down, and flatten them while you are at it.
- Added **"Mirage Avoidance"**: A magical invincible step that may feel familiar from somewhere.
### Items
- Added **"Satellite Followcast Amulet"**: More useful as a support tool than as pure follow-up damage.
- Added **"Mana Thruster"**: A jetpack for a magic mod. Or maybe jet boots.
- Added **"Charm of Jumpcast"**: A leg-mounted casting tool that works like an aerial jump alternative.
- Added **"Ring of Spell Cast Parrying"**: A limited way to defend while staying on the offensive.
- Added **"Magi-Compressor Gadget"** (only when Create is installed): A belt that lets you use Create tools with Iron's mana.
- Added the **"Spell Throwing Card"** series: A low-cost, consumable early-game version of **Twin Bladed Channeling Staff**.
- Added **"Spell-Revolvercast Staff"**: Cycle through and use many different spells just by swinging it.
- Added the **"Maiden of the Elements"** series: This is the true all-school armor set.
- Added **"Staff of Zenith"**: An all-school-focused staff found at the end of the journey.
## Changes / Tweaks
- Added broader support for counter-spell interactions.
- Reworked **Crystal Bladed Staff**.
- It now fires **Mana Slash** when a normal attack misses.
- **Mana Slash** can no longer be selected directly as a spell.
- Changed **Mana Slash** cooldown to 0 seconds.
- Adjusted the upgrade conditions for **Spell-Stained Runic Tablet** and added server config support. (Mostly a nerf.)
- Nerfed **Archivist's Grimoire** because it was too strong from the start. Its early-stage performance has been greatly reduced, and server config support has been added.
- Added Better Combat support so the spell selection feature of **Scrollcaster Gauntlet** still works in the offhand even while holding a two-handed weapon.
- Added Epic Fight support for **Scrollcaster Gauntlet**, changing its behavior under Epic Fight. (Similar to Epic Fight's Grove.)
- Removed the ability to attach and remove scrolls through **Spellcaster Workbench**.
- Added the ability to attach and remove scrolls through **Spell Calibration Bench**.
- Changed **Twin Bladed Channeling Staff** so its spell activation when thrown no longer uses the **Spell Dispenser** handling.
- As a result, the datapack format has changed. Please refer to the GitHub wiki for the updated information.
- Changed **Mana Force Blade** so releasing block immediately after a successful perfect guard no longer causes cooldown.
- Updated staffs and **Scrollcaster Gauntlet** that could use offhand shields and similar items with right-click, so bows, crossbows, and Spellguns can also be used.
- Added support for processing items placed on Create depots and conveyor belts.
- Added fireproof behavior to some items.
## Bug Fixes
- Fixed Simplified Chinese translations where the meaning differed from Japanese or English in-game text.
- Tried to improve some item icons.
- Fixed an issue where Swingcast-type items did not work when **Epic Fight x Iron's Spells: Enhanced Animations** was installed.
- Fixed a bug where dirt blocks from the inventory could move into the player's hand when using **Earth Forge** with auto-restocking mods installed.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }