This update is mainly focused on fixing critical issues that occurred when certain other mods were installed, so it only includes a small amount of content that had already been in development.
## New Content
### Spells
* Added **"Combustion Jet"**: A simple spell that blasts enemies away with a wave of heat.
* Added **"Blood Brand"**: You are already dead.
* Added **"Shiden"**: For blades that have lost their edge, grant them a single sharp strike instead.
* Added **"Catch Flame"**: Light the fire—for every loaded Essence Smoker in range.
### Blocks
* Added **"Magnetic Stability Anchor"**: The so-called "flower" that stops Auto Magnet.
### Items
* Added **"Arrow of Anti-Mana"**: A PvP countermeasure against the **Talisman of Mana Shield**.
## Changes / Tweaks
In preparation for the 1.0 release, older content continues to receive extensive reviews and major balance adjustments.
### Spell Balance Adjustments
* **Slash Blade**
* Significantly reduced damage.
* Increased cooldown. (1s -> 1.5s)
* **Lethal Assault**
* Removed knockback.
* **Totem of Permafrost**
* Cooldown is now applied even while **Greater Conjurer's Talisman** is equipped, regardless of whether the summon is dismissed manually or expires naturally.
* Duration is now fixed at 6 seconds and no longer scales with spell power.
* **Field Overseer**
* The staff's mana now depends only on spell level instead of the player's maximum mana.
* **Unite Luna**
* No longer inherits Forge/NeoForge magic tags.
* This means it is no longer affected by Malum's **Magic Proficiency**.
* Reduced the amount of additional power gained from the **Transcendence** enchantment.
* **Archer Multiple**
* Duration is now fixed at 30 seconds.
* Removed the ammunition system.
* The enhanced final shot has also been removed as a result.
* Can now be dispelled if **Counterspell** directly hits the summoned entity.
* No longer persists through logout.
* Cooldown is now applied when the summon expires even while **Greater Conjurer's Talisman** is equipped.
* **Servant Gaze**
* Changed its School to **Ender**.
* Increased cooldown. (30s -> 150s)
* Changed from a summon that could be toggled in and out by recasting into a summon spell with a fixed duration of 10 minutes.
* Can now be dispelled if **Counterspell** directly hits the summoned entity.
### Item Balance Adjustments
* Removed the effect that temporarily stopped natural mana regeneration after activating **Mana Thruster**.
* Reworked **Talisman of Mana Shield**.
* Added **Arrow of Anti-Mana** as a PvP countermeasure.
* If the arrow is blocked by the Mana Shield, it applies a debuff that temporarily disables the Mana Shield.
* The **Neutralization** enchantment now allows this effect to be resisted by consuming mana.
* Reworked all three enchantments:
* **Shell**
* Now takes armor enchantments into account.
* Armor durability loss now scales with incoming damage.
* Also consumes a fixed amount of mana each time it activates.
* **Synchronization**
* Greatly reduces the mana cost against attacks that ignore armor.
* Slightly increases mana cost against other attacks.
* **Neutralization**
* Allows Counterspell-style effects against the Mana Shield to be resisted by consuming mana.
## Bug Fixes
* Improved several spell descriptions that were missing important information.
* Fixed some **Affinity** potion effect icons displaying as missing textures.
* Fixed an issue that could cause crashes when **Ars 'n Spells** was installed.
* Fixed an issue where **Auto Magnet** could duplicate when moving a long distance very quickly.
* Fixed an issue where **Elemental Bow** did not display an error when there were not enough arrows available in spell mode.
* Fixed an issue where the **Errand Mage** could not trade **Comfort Berries**. (**1.21.1 only**)
* Existing trades that differ from the default configuration may not be fixed automatically.
* For newly generated trades, Components other than potion-related data are no longer included in the matching conditions.
* 1.20.1 is unaffected.
* Added a limited workaround for an issue where using **Accessories Compatibility Layer** prevented Curios in the Back slot from being equipped, including items from other mods. (**1.21.1 only**)
* **This is an issue in Accessories Compatibility Layer itself**, but because that mod has not been updated for a long time, this workaround is applied specifically to version **0.1.12**.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }