Bug fix time :)
- New Cosmic table rendering. The table now only renders a Kosmic gem if it has one in its inventory. And it also renders the tool that placed within. (This is the reason the rendering was broken in 1.12)
- Nails particles are now more random
- Nails no longer lose their hit sounds after hitting a block
- Nail damage has been added to `KEEPS_MOVEMENT`
- Nailcannon now has shooting sounds
- changed creative tab to be KOSMIC_GEM
- Updated and fixed the kosmic table UI
- applied kosmogliphs now have a custom background
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }