## 👾 Mod Update 👾 ##
**New version with important fixes and performance improvements!**
### ✨ New Features & Improvements
* ✅ **Significantly reworked async spawning (`async spawn`)**, which is now enabled by default. This update includes **async despawning** to reduce load when removing entities and `asyncCreateState` to optimize their spawning process.
* ✅ **Added NeoForge support.**
* 🧭 Enabled the `lithium inactive_navigations` option for better performance with the Lithium mod.
### 🐛 Bug Fixes
* ⚙️ Fixed incompatibility with VMP when `asyncspawn` is enabled (and more).
* 🩹 Fixed the `tickStatusEffects` bug.
* 🎯 Fixed a `NullPointerException` in Sensors.
* 💥 Fixed Carpet mod's optimized TNT explosions.
* 📋 Fixed a bug in `EntityList`.
* 🏹 Fixed the `move to target` logic.
* 🦊 Fixed the `FoxBreed` mechanic.
### 🔧 Other Changes
* 💻 Major code refactoring and optimization.
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**Update now for a more stable and performant experience! 🚀**
Optional dependencies
Concurrent Chunk Management Engine (NeoForge)
Any compatible version
Lithium
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }