# Auroral 1.3.3
## Changed
- Shimmersteel Bow now hits ~20% harder than a vanilla bow at equal charge, and properly respects the Power enchantment (and other weapon-damage enchantments). Damage now scales with draw strength instead of being a flat value
- Shimmersteel Bow now respects the Infinity enchantment — an Infinity bow no longer consumes snowballs and can be drawn with an empty inventory
- Shimmerweave Skates Frost Walker effect now triggers while standing still on an edge over water, not only while moving (still requires being on the ground, so swimming will not freeze water around you)
- Shimmerweave Skates no longer take durability damage when converting lava to obsidian
- Auroral Nautilus spawns are now capped per local area instead of only per player. With multiple players in the same region, nautilus density no longer multiplies — at most 2 nautili can exist within ~64 blocks of any player before spawning pauses for that player
Optional dependencies
Just Enough Items (JEI)
Any compatible version
GuideME
Any compatible version
Jade 🔍
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }