Fixes
- Ignore non player entites (eg NPCs) in worldguard expansion
- Handle kelp the same way as sugar_cane, bamboo, cactus
- **Fix auto save not rescheduling itself properly when there are no data to save in one cycle**
- Throw on empty command in CommandDispatcher
New stuff
- Add /aurora debug blockremove to force unregister player placed block
- Builders for ItemConfig
- Add /stash view <player>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }