### Fixes
- Fix injections at entity data getters possibly not working
- Fix injections at tail of `MinecraftClient.render` not working
- Sky color will now use a shorter function every 3 ticks to calculate its color (fixes sky color updating slowly)
- Lowered time threshold for lightmap update cancelling (fixes block lighting updating slowly)
### Removed
- Removed `MixinClientWorldCloudColor` and `MixinInGameHud`
*(it had a minimal impact and broke stuff)*
### New stuff
- `EntityRenderer`s are now cached in `EntityType`
- `BlockEntityRenderer`s are now cached in `BlockEntityType`
- Added some minor sky renderer optimizations (cache `getSkyAngle`)
- Debug renderers (e.g. bee/keyframe renderwers) will now only be executed if theres anything to render
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }