# Ballistix 1.21.1-1.2.0
## New features
- **New missile, rocket launcher, and landmine models & textures** — The missiles, rocket launchers, and landmines now look better with updated models and textures.
- **Air Raid Siren no longer loads chunks unnecessarily** — Added a config option to disable chunk loading for the missile launcher, so it won't load chunks when you don't need it.
## Fixes
- **Fixed issues with EMPs, Endothermics, Exothermics, and Hypersonics** — Fixed issue #218 affecting these missile types.
## Updates
- **Updated JEI and Neoforge** — The mod now uses newer versions of the JEI (Just Enough Items) and Neoforge libraries, keeping things compatible with the latest setup.
- **Added Forge Energy compatibility** — Ballistix can now work alongside other energy mods like Forge Energy. It's turned **off by default**, so your setup won't change unless you enable it.
## Clean-ups (under the hood)
- **Removed outdated code** — Old, deprecated code has been stripped out across the mod.
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*Note: A large earlier commit ("Preliminary move to null-analysis-based system") introduced Ballistix' null-analysis system and bumped the version to 1.2.0. It's the foundation for the changes above and doesn't need separate explanation for daily use.*
Optional dependencies
Electrodynamics
Any compatible version
Nuclear Science
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }