- Fixed Ender Dragon music pitch shifting before all crystals are destroyed
- Fixed typo in configuration file
- Added a new command "set"
- Allows you to set the music for entities in-game
- Automatically updates the config file
- Define an entity, a sound, and a priority to set the entity's battle music
- Define just an entity to remove any battle music assigned to that entity
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }