- Greatly improve performance with dynamic arenas
- When FastAsyncWorldEdit is installed, dynamic arenas no longer lag the server
- Clipboards are now cached for dynamic arenas, making successive creations far faster even without FastAsyncWorldEdit
- Air blocks are no longer pasted (Fixed in #165 by @fenixJK)
- World saves no longer occur in dynamic arenas (Fixed in #164 by @fenixJK)
- Added a nametag visibility option (#173 by @HMS-CV-Unicorn)
- Many improvements to tournament handling
- Team pairing, round progression and draw handling all saw a major overhaul thanks to @fenixJK in #172)
- Static events now work properly with tournaments (by @fenixJK)
- Player who disconnect or crash no longer cause a tournament to get into a broken state (by @fenixJK)
- Fix an issue with the team-stats option not being respected in the highest-stat victory condition (by @HMS-CV-Unicorn in #173)
- Fix an issue with editor permissions (by @fenixJK in #162)
- Fix an issue where arenas were reported as full when they actually weren't (#155)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }