#### Features
- 2x2 saplings can grow a large tree variant
- Let the world fixer reach the data it was missing
- Sulfur cube archetypes for terrain and furniture
#### Changes
- CustomColorProvider moved to wover
- Track world patch levels as 64-bit versions
- Filter disabled recipes in the lookup, not over the finished map
- Drop the unused bclib Noises helper
- Let SurvivesOnSolidTrait work for plants that are not VegetationBlocks
#### Fixes
- Hammer lookup was empty on a client connected to a server
- AnvilRecipe.canUse always returned false
- Stalactites did not drop anything when mined
- Bonemeal on nylium-like blocks only grew a plant on the clicked block
- World backups silently failed and did not block the DataFixer
- Passive plant growth never ran, only manual bonemeal did
- Migrate the IDs that moved out of BCLib
- Old worlds using our generators no longer fail to load
- Wall plants clung to half-block leaves and floated
- Ruined structures eroded differently on every run
- Leaves items rendered as flat sprites instead of cubes
- Bonemeal crashing servers, and creative bone meal took two clicks
- Document the units of LeavesBlockTrait's saplingDropChance
- Sapling items rendered at block scale instead of vanilla size
Optional dependencies
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }