#### Features
- Build for 1.21.6-1.21.8
- Common Block Traits
#### Changes
- Grass-like plants no longer carry the hoe mineable tag
- Give vines the same random X-Z offset as ground plants
- Give ground plants the vanilla random X-Z model offset via PlantBlockTrait
- Removed Legacy classes and API
- Added SOIL Tag
#### Fixes
- Leaves are no longer replaceable
- Mark walkable offset-plants as dynamicShape
- World fixer no longer hangs at 0% when backup is enabled
- Give leaves solid collision by default
- Missing Tags for Armor Items
- Tried to load hammers from an uninitialize registry
- Bark Blocks had wrong top/bottom texture
Optional dependencies
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }