## Changelog for v1.5.3
- I added 5 new commands.
- I added support for commands for offline users.
- I fixed a problem with balance not showing correct balance from `/balance <player>`
- I added a way to set it to detect physical coins only by material without needing to have customomodeldata
### Commands
- `/beco set <amount> <currencytype> <player>` - with this command you can set a amount of money for a player.
- `/beco offline set <amount> <currencytype> <player>` - with this command you can set an amount of money to an offline player.
- `/beco offline balance <player> <currencytype>`- with this command you can see the balance from an offline player.
- `/beco offline add <player> <amount> <currencytype>` - with this command you can add money to an offline player.
- `/beco offline remove <player> <amount> <currencytype>` - with this command you can remove a certain amount of money from an offline player.
### Permissions
- `beconomy.set`
- `beconomy.offline.balance`
- `beconomy.offline.add`
- `beconomy.offline.remove`
- `beconomy.offline.set`
### Configs
`"matchOnlyMaterial": false` -
When this function is set to `false`, physical coin detection has been working normally so far.
`"matchOnlyMaterial": true` - When this function is set to `true`, physical coin detection is done only by material and no longer takes into account custommodeldata/lore/name.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }