July 17, 2011
* Added custom icons for Glue and Tallow.
* Fixed problem with stoked fire returning to normal too quickly over a Hibachi.
* Reduced volume of sound-effect when Gear Box powers up.
* Cleaned up the Block Dispenser facing code. This should correct a number of problems with the facing of dispensed blocks.
* Changed the way rendering works in the Cauldron so that time spent rendering does not translate into time spent cooking, and vice versa. Also provided the rendering process with a "cooldown timer" so that if the fire beneath the cauldron is not stoked momentarily, rendering progress won't be immediately lost (although it won't progress during This time either).
* Changed a few things about the way stoked fire behaves so that blocks can be placed in it, and it will go out if the player hits it (just like regular fire).
* Added the ability to turn the Water Wheel by dropping water along its sides,
* Bellows now lift entities that are resting on them when they expand.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }