June 17, 2011
* Changed the crafting recipes for Platforms to use Wicker for the top and bottom surfaces.
* Adjusted the rendering of Platforms to fit the change to the Wicker recipe.
* Added custom inventory renderer for the Platform.
* Changed Mill Stone texture to make it more obvious that it needs to be powered from the top or bottom.
* Fixed Detector Block not being able to see moving Anchors and Platforms.
* Added config file setting to change the way Gear Boxes place so that the output faces away from you.
* Changed the Detector Block recipe to use one lapis block instead of two.
* Added *small* chance that Hemp Seeds will drop when you destroy tall grass.
* Changed the way items pass over filtered Hoppers. They no longer need to descend a level to continue.
* Changed the way mechanical devices update there state to try to avoid problems with them falling out of sync. This affect the Gear Box, the Hopper, and the Pulley.
* Fixed items popping on top of Platforms when they are lowered onto them.
* Food is now turned into "Foul Food" when you put Dung into a Heated cauldron with it.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }