April 19th, 2013
* Changed (reduced) the speed of the Axle animation to make the motion look less modern, and more fitting with the mod. Also refined the texture to provide smoother animation.
* Changed shears so that they are damaged when trimming mooshrooms, and play the snip sound.
* Fixed problem with Cooked Wolfchops having the same properties as raw ones.
* Fixed problem with dispensers not always rotating properly on the Turntable.
* Fixed problem with Pedestals not transmitting rotation to any attached objects (like torches) when rotated on a Turntable.
* Fixed problem with mod armors not displaying correctly when worn by mobs.
* Fixed problem with the Buddy Block not updating its textures properly.
* Fixed problem with repeaters placed by the Block Dispenser not updating their power state immediately.
* Fixed problem with Lens beams not always updating properly when an obstructing block was removed.
* Fixed problem with axes being efficient on stone slabs (and ones with stone-like materials).
* Fixed problem with villagers offering trades that were impossible to complete due to the new stack limits on food.
* Removed villagers offering to buy rotten flesh as a trade. What the heck were they doing with it anyways?
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }