May 23, 2011
* Added the Hopper.
* Changed Detector Block to trigger if it is facing upwards and rain or snow falls on it. I couldn't test with snow however (rain works fine), so if someone happens to run into a snow-storm and could let me know if it works, I'd be much obliged :)
* Reviewed all the blocks in the mod and made sure they had appropriate hit-effect textures.
* Added functionality to Gear Box where if it is receiving redstone power, it disengages the gears and will not output any power, regardless of the input state. This effectively allows you to turn Mechanical power on and off through redstone control.
* The Hand Crank now breaks if you try to power more than one device with it simultaneously.
* The Axle now breaks into component parts if it is powered in an inappropriate way (for example, a total axle length of over 3 blocks).
* The Mill Stone and Cauldron now eject their contents when they are destroyed (like chests or the Block Dispenser).
* Created custom renderer for Axle block in inventory.
* Eliminated the need for the Axle Item (the one that looks like a stick). Please place any items of this type you have in the world, and then remove the block again to reset them to the appropriate state. The ItemID will be recycled in future versions of the mod.
* Changed the Water Wheel to not be stackable. I think it's a large enough object to warrant this :)
Developer information
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maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }