March 17th, 2013
Note: There was an error in the previous change log that specified mushrooms as part of the recipe for Kebabs.
The actual recipe is mutton, carrots, potatoes, and a stick, with no mushrooms involved.
* Changed the order in which carrots are cooked in the Cauldron so that they cook up *before* any soup or stew recipes are created to prevent ordering problems between mushroom and Hearty Stew.
* Changed melons and pumpkins to only stack up to 16, to prevent them becoming hyper-efficient transportable food sources.
* Changed "Food Poisoning" (a.k.a the "Hunger" effect) so that you can't eat while suffering from it. This is to prevent exploits involving eating a whole bunch of potentially poisonous food at once so that you are only affected by it once.
* Fixed problem with the Hearty Stew, mushroom stew, and Groth recipes using the *old* mushroom items instead of the new. This basically made these items impossible to craft unless you had old mushrooms laying about. Also note that Hearty Stew requires *brown* mushrooms, not just any mushroom as stated in the previous release notes. This problem was the main reason behind this small release.
* Fixed problem with raw carrots having a higher food value than intended.
* Fixed problem with mushrooms being able to be placed and grow in any light level.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }