January 31st, 2018
* Changed the way boat handling works, so that when holding a sail, a constant forward motion will be applied to the boat without the player having to hold down a control. How it works should be obvious in practice, but the intent is to make long voyages and looking around while boating more convenient.
* Changed the way the player dismounting boats or other vehicles (minecart, pigs) works so that it favors the direction they are looking in, and placing them on dry land.
* Fixed problem with the bounding box on the Dormant Soulforge being too large.
* Fixed glaring oversight where Skulls could not be placed atop Shafts.
* Fixed a bug with an older priest villager trade that was causing chunk corruption in some saves. My sincerest apologies to anyone that may have lost part of their world as a result. This fix is the primary reason for this release.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }