**New**
- Energy Pathway UI now displays energy change per tick.
- Added "Quick Transfer Item from Main Hand" keybind: press key while pointing at a block to extract matching item from network. Shift+key puts main-hand item back into network.
- Network Pump: Actively pulls resources from surrounding containers into network.
- Network Hopper: Collects items/fluids within range and inputs them into network.
- Network Furnace: Automatically extracts tagged ingredients/fuel from network and outputs finished products. Supports FE and lava fluid as fuel.
- Network Magnet: Portable version of Network Hopper. Can be carried or equipped in curios slot.
- Feeder: Feeds player using tagged items from network when hungry.
- Added tooltip caching for searches, significantly improving search speed in certain scenarios.
- Added error handling and backup rollback for network storage saving.
**Changes**
- Network Interface block now has three tag slots and three storage slot rows.
- Rewrote UI click handling and network synchronization for improved reliability.
- Network Interface/Energy Pathway blocks redesigned as machine-class blocks. Existing blocks require rebinding.
- Search now matches items by "name, tooltip, and mod ID" simultaneously. Use `#` to filter by tooltip text, `@` to filter by mod ID.
**Fixes**
- Fixed shift-crafting recipes with >1 output items not consuming ingredients when both network storage and inventory were nearly full.
- Resolved state buttons flashing briefly when opening UI.
- Fixed IStackType Codec not being properly applied.
- Added null checks to Network Controller to prevent crashes when right-clicking without a network.
**Mixin**
- Modified `GuiGraphics.blitNineSlicedSprite` to fix incorrect left border width usage when drawing right border center sections.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }