* Fixed bug that could cause some custom worlds to generate incorrectly in some cases.
* This doesn't *appear* to affect built-in big globe worlds, which is why it managed to sneak past my testing, but it certainly has the *potential* to affect all worlds.
* Fixed some bugs in the scripting engine.
* Updated Sodium compatibility code to support both 0.5.x and the new 0.6.0 beta.
Optional dependencies
Satin API
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }