# Big changes compared to V4 for normal players:
* Completely new overworld design.
* Removed cliffs (mountains still exist, and they now have erosion).
* Removed waterfalls (lavafalls on volcanoes in islands worlds still exist).
* Not backwards-compatible with existing worlds.
* New LOD renderer.
* This lets you see farther without needing mods like Distant Horizons or Voxy.
* Works automatically in multiplayer as long as the server has the config option for them enabled.
* Does not render structures, features, or player-placed blocks.
* Only works in Big Globe worlds.
* Doesn't work with iris yet, though this is planned for the future.
* Distant Horizons and Voxy are still supported in case you prefer them, and my renderer can be disabled in the config file.
* Known issues:
* There are some seams between different levels of detail.
* Added a new "Soul Silverpetal" flower block.
* Found in the valley of souls.
* When made into suspicious stew, gives a new "soul siphon" status effect.
* This reduces your max health by 2 hearts per level.
# Big changes compared to V4 for data pack developers:
* Many column values have been moved, removed, or renamed.
* External data and images have been removed.
# Small changes compared to the previous beta:
* Vanilla sugar cane can now be placed on gravel.
* Sugar cane now spawns in rivers.
* The core now has random lava pockets that occasionally spill out into the open areas.
* Water in swamp biomes has been re-designed.
* Reduced the number of beehives in forests.
* You can now set a multiplier for how likely molten rock is to turn into ores in the config file.
* Back-ported pale netherrack to older MC versions even though it isn't used for worldgen there.
* Fixed soul lava not setting the player on fire.
* Stopped forcibly disabling cave culling for Distant Horizons integration.
* Added french translations provided by GlinglinMerguez.
Optional dependencies
Mod Menu
Any compatible version
Satin API
Any compatible version
Cloth Config API
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }