# Important stuff:
* This release is NOT backwards-compatible with 3.x.
* MC 1.19 is no longer supported.
* This is an alpha release. Expect bugs. And please report bugs on my discord server if you find them.
# Changelog:
* Completely re-designed how chunk generation works: data packs now have full control over which blocks get placed where in the earliest step of raw generation.
* Added hyperspace dimension and waypoints.
* Hyperspace is a new fast travel mechanic.
* Waypoints can be used to travel to hyperspace.
* Inside hyperspace you will see every waypoint you've placed so far. Fly into one of them to exit hyperspace.
* The distance between waypoints in hyperspace is the square root of the distance in other dimensions.
* For example, if you placed 2 waypoints 100 blocks apart in the overworld, they would only be 10 blocks apart in hyperspace.
* Public waypoints can be seen by everyone on a server, and private waypoints can only be seen by the player who placed them.
* Waypoints can be renamed in an anvil to add a nameplate when placed.
* [Satin](https://modrinth.com/mod/satin-api) is recommended, as waypoints and hyperspace will have a very fancy renderer when satin is installed.
* Replaced floatstone with clouds.
* Some clouds are aura-infused.
* Use an empty bottle on them to collect tha aura.
* Aura is used to craft waypoints.
* Void clouds can also be found in the end dimension.
* Some underground structures are now less secret.
* Deserts are now slightly more interesting.
* Added rivers.
* Be careful not to fall in, because they flow faster than you can swim!
* There is a gamerule to make them flow at the same rate as vanilla water.
* Added the core at the bottom of the world.
* Full of molten rock, glows, and will burn you if you touch it.
* Cooling molten rock down with water will turn it into a random ore.
* The ores are weighted based on how likely they would've been to spawn at that location.
* Molten rock can't be obtained, even with silk touch, but it can be moved by pistons.
* Added glow lichen to caves.
* You can now place 1-6 rocks per block, instead of the number of rocks per block just being random.
Optional dependencies
Satin API
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }