[+] Added new custom items<br>
- *Team Teleporter*: Teleport to your fellow team mates or to the spawn platform location.
<br>
- *Neverending Pearl*: An enderpearl with infinite uses.
<br>
- *Team Pouch*: A shared inventory between your team. (quickly share items with your team.)
<br>
[+] Added new effects
<br>
- *Vein Miner*: Mine lots of blocks in one go! vein-minable blocks can be configured inside `veinminer_settings.yml`
<br>
- *Item Magnet*: Item drops are picked up instantly instead of dropping in the world.
<br>
[+] Added teleport strategy **GRID** to make it possible to play on a pre-genned world.
<br>
[+] Added List editor to companion mod
<br>
[+] Added support for custom advancements
<br>
[+] Added formatting options for the task names
<br>
[+] Added dye color selection to the team edit menu.
<br><br>
[~] Changed the scaling of damage related statistic tasks to make more sense.
<br>
[~] Improved order of usable items.
<br>
[~] Changed the card creator to allow the card name to have upper case letters and spaces.
<br>
[~] The game now clears your inventory right before teleporting you to the lobby.
<br><br>
[!] Fixed teleport back to death message from showing up even when the config option is disabled.
<br>
[!] Fixed a bug where card descriptions sometimes were not shown in menus.
<br>
[!] Fixed a bug where deathmatch always chooses the same item.
<br>
[!] Fixed a bug where the players would not get respawned at the lobby after the game has ended.
<br>
[!] Fixed a bug where the players would not get respawned at the lobby after rejoining the server during or after a game.
<br>
[!] Fixed a bug where the card description editor did not show up when creating a new card.
<br>
Check out [GitHub](https://github.com/Steaf23/BingoReloaded/releases/tag/v3.6.0-beta) for the full changelog.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }