Version 1.2.0:
**Additions**
- Dialogues now support advanced text components, like entity selectors and scores
- You can now specify an *interlocutor* when starting a dialogue
- The interlocutor entity can be referred to in commands and texts using a new entity selector, `@interlocutor`
- It can also be referred to using a new loot condition, `blabber:interlocutor_properties`
**Changes**
- Dialogues can now be reloaded using the `/reload` command
see full changelog [here](https://github.com/Ladysnake/Blabber/blob/1.2.0/changelog.md "Changelog")
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }