- Added dry-firing mechanics to weapons
- Increased recovery speed of wall tilt
- Made improvements to performance of several particle types
- Fixed being able to fly away as a spectator if there are no spectator targets
- Fixed the commander radio timer not resetting after team swap in the Offensive game mode
- Fixed map boundaries not respecting spectator states
- Fixed bots not recovering after fleeing from flames
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }