<p>Version 2.0.0-23:</p><p>- Fixed "see through world" syndrome for most blocks<br>- Fixed .obj models so that they will properly render while in-hand<br>- Fixed routing node attaching logic<br>- Changed the growth behavior of the crystals<br>- Fixed Potion getting for various methods<br>- Started work on crystal automation ritual<br>- Finished first iteration of the iterator of AreaDescriptor (hehe)<br>- Finished the crystal automation ritual, "Gathering of the Forsaken Souls." This ritual damages mobs in it's area (21^3 cube around the MRS) and once it kills a mob it<br> uses its life essence to feed the demonic will crystals inside of its area (two blocks above the ritual stone, 7x7 region and 5 high). This costs LP and<br> demonic will from the aura of the particular type, and costs less will the more... varied the mobs killed are. Growth amount is dictated by the max health<br> of the mobs killed.<br>- Updated to Forge 1811</p>
Optional dependencies
Hwyla
Any compatible version
Just Enough Items (JEI)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }