### Bosses
- **Prince of Darkness** rebuilt as a telegraphed duelist: Shadowstep, Umbral Slam, Wither Skulls,
Decay Ground and Fang Rows (with Averted Gaze), a phase change at 50% and a desperation mode
below 20%. 350 health; his arena is now taller.
- **Mushroom King** rebuilt around three stances (green, yellow, purple), each with its own moves
and passive: Gore Charge, Canopy Slam, Spore Lift, Spore Bloom, Toxic Crescent. Turns blue and
drains life when badly hurt. 320 health, 3 armor. His Purple Poison book now drops correctly.
- **Bloxy** rebuilt as a runic demi-god duel on the Mothership: ten moves and a scripted phase
transition, every ground attack marked by a runic circle, Orbital Judgement as beacon beams, and a
deck that breaks under his blows. New model with six animations. 400 health, 5 armor.
- **Inferno Hydra** follows its target out of its arena, up to 128 blocks.
- All four altar bosses target whoever hit them last, fight back against mobs, and their area
attacks hit the mobs fighting them.
- **Altars** show who they summon: name, skull rating, a turning portrait, and health, armor and
damage at your difficulty.
- **Igris** drops the new Life Trident in place of the Lifesteal book.
### Cowlins
- Carry copper gear in five roles: spear, sword, axe, crossbow and bow; some carry iron.
- **Brutes** guard behind shields and charge between guards (50 health, 4 armor).
- Anger spreads between Cowlins and Brutes and fades over time; calm Cowlins no longer stop you
sleeping.
- Cowlins in existing worlds are armed on their first load.
- **Squads** roam the realm behind a captain with a banner, a horn and trimmed copper armor. They
hunt the realm's pigs, chickens and rabbits, pick up the spoils and celebrate.
- Trade with a calm Cowlin for a copper ingot.
- Drop what cows drop.
- `/cowlinsquad` (operators) places a squad.
### Items
- New: **Life Trident**, a trident thrown for 9 damage that heals you half a heart per hit and
takes trident and weapon enchantments. **R** switches Throw and Riptide; Riptide works on dry
land for a heart.
- Riptide combines with Loyalty and Channeling, on every trident.
- **Arm of Shadows** is worn on your arm in first person.
- **Bloxy's Scythe** throws with a new model in Bloxy's texture.
- **Shield of Inferno** takes Unbreaking and Mending.
- **Purple Poison** now works on vanilla shields, not only the Shield of Inferno.
- New death messages: *was erased from reality* (Bloxy) and *was too careless while using
riptide*.
- Removed the Lifesteal enchantment.
### Woods
- Loreo, Mjin, Verdant and Xiza gain stripped logs and wood, doors, trapdoors, signs, hanging
signs, boats and chest boats.
- Their leaves compost and their logs smelt into charcoal.
### Structures
- Illager castles are held by trial spawners instead of hand-placed illagers and ravagers.
- New: the Forgotten Ruins dungeon, a ruined colosseum, battle tower and illager watchtower, a
floating village, illager castles 26 and 27, and seven Cowlin camp pieces.
- Reworked: the Mothership, illager castle 18, the underground battle tower, the five Cowlin
outposts and one of the Mushroom King's arenas.
- Catacombs gain 5 entrances and 6 rooms, the rest rebuilt, and spread further apart.
- Sky islands no longer place their air blocks or get waterlogged.
- The Illager Village counts as a village.
### Adventure Realm
- Realm traits apply once, at birth: animals keep their size and wolves their coat across
reloads, tamed wolves are never repainted, and undead keep what they pick up.
- Mobs that come through a portal keep their size.
- Wolf coats are evenly random.
- **Whalkyrs** always cruise, fly in straight lines, and bend along a segmented body.
- **Golems** are any size from 1 to 2. Golems from older worlds load at normal size.
- **Quantum Guardians** are slightly larger and hit for 3; their poison lasts longer but charges
slower, and they no longer resist fire or falls. **Quantum Mages'** orbs fly slower and hit for 2.
- Chest loot adds a bundle, diamond nautilus armor, a white harness, a totem of undying and the
Bounce, Lava Chicken and Tears music discs.
- Rebalanced spawns: fewer sniffers, more pigs and Whalkyrs.
- Bloxy smashes leaves and cobwebs in his way; his altar is immune to the Ender Dragon.
### Performance
- The Prince's darkness aura no longer re-applies every tick.
- Bloxy's Scythe no longer floods cooldown and particle packets; its cooldown bar drains, and its
particles follow your particle setting.
- Realm traits no longer rerun on every load.
- Golems no longer resize every tick; Whalkyrs no longer sweep blocks every tick.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }