* You will need to **regenerate your config** for things to work properly, then feed some enchanted books/bolus to your wyrms that had leftover wyrmutagen in them.
* Reworked how Wyrmutagen functions:
* Now takes some time to be digested (depends on digesting time) and does its effect on the Wyrm itself (instead of its next offspring)
* Wyrmutagen can no longer be fed to Wyrms that are digesting something (levels or mutagen; you can still feed them Enchanted Books while digesting)
* ADDED: Small Level Up/Down Wyrmutagen, which does +/-1 enchanting level so you can be more precise if wanted
* ADDED: Wyrms now shed their previous scales when a color Wyrmutagen takes effect (even if it didn't actually change their color)
* CHANGED: Speed Up Wyrmutagen now adjusts digesting speed multiplicatively (instead of additively), but also raises indigestion chance (can be configured)
* On default configs it is more effective than before above 150 ticks per level (which most wild Wyrms are initially above) and less effective below that
* REMOVED: Stasis Wyrmutagen (no longer makes sense with the new system)
* ADDED: Analyzer now displays time the Wyrm will take to digest everything in its stomach
* CHANGED: Refactored Analyzer messages (this invalidates part of some translations)
* ADDED: EMI compatibility (default recipes, tag icons and name, hide the internal wyrm item pool)
Optional dependencies
Farmer's Delight
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }