- Added a Config file
- Boss Health, Armor and Attack Damages can be edited
- The Roll mechanic can be fully turned off
- Boss Bars can now be switched to a simplified version
- Yeti will take largely reduced damages from arrows
- The Underworld Knight will now more frequently cooldown shields
- Sandworms are now immune to Cactus and Poison damages
- Added recipe for Prison Doors
- Added shakes for the Sandworm Fight
- Maked easier to dodge Sandworm's attack with the roll
- Updated the Knight Dungeon
- Increased Underworld Knight's health
- Made the central area larger and flater to be more adapted to fights
- Added a Bone Pile (used as a throne for the Knight)
- Fixed an issue with the Knight using the Dragon's stats instead in some cases
- The Knight will now correctly disarm shields
- Added Spawn Egg textures for all creatures
- Other small fixes
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }