# <center>🪴 Botanical Pots 1.5</center>
The **sixth** release of Botanical Pots brings some **huge** additions, a **"huge"** nerf, and a bunch of little changes.
Most importantly, the pots can now be **upgraded**. The idea is simple: You can have only **one upgrade active** at a time, but you get to experience the whole buff of it.
There are **common** and **rare** upgrades, common ones are "easier" to get but provide arguably fewer buffs. Rare ones are a bit more unique, whilst also being harder to get.
> 💡 To keep this changelog clean and simple, the **recipes** won't be provided directly. It's **not** a big deal since you'll get to see all the **upgrade recipes** whenever you obtain a brick. Seriously, just grab a brick and open up the recipe book!

## <center>Timber Upgrade</center>
<center>The potted plant produces</center>
<center>wood instead of logs.</center>
### <center>COMMON</center>
---

## <center>Sprout Upgrade</center>
<center>Decreases the time it takes</center>
<center>for a plant to grow by 1/3.</center>
### <center>COMMON</center>
---

## <center>Rich Soil Upgrade</center>
<center>Allows you to grow other</center>
<center>plants in the pot.</center>
### <center>COMMON</center>
---

## <center>Shattered Upgrade</center>
<center>Completely restricts any plant</center>
<center>from growing in the pot.</center>
### <center>COMMON</center>
---

## <center>Flaming Upgrade</center>
<center>The pot burns produced</center>
<center>logs into charcoal.</center>
### <center>RARE</center>
---

## <center>Plentiful Upgrade</center>
<center>Doubles the chance of</center>
<center>producing a treat.</center>
### <center>RARE</center>
---

## <center>Photosynthesis Upgrade</center>
<center>The potted plant produces</center>
<center>leaves alongside logs.</center>
### <center>RARE</center>
---

## <center>Climate Upgrade</center>
<center>The potted plant grows 3x as fast,</center>
<center>if the biome the pot is located in</center>
<center>is a suiting one for the plant.</center>
### <center>RARE</center>
---
> 💡 Fun Fact: </p>
> The recipe for the climate upgrade is a brick, surrounded by **4 treats**, which may not be intuitive at first.
As of the nerf, you can **no longer grow non-tree plants** in the pots to compliment the **Rich Soil** upgrade.
A neat **QOL**-change: Botanical Pots no longer take items from **disabled hoppers**, which can arguably result in more advanced automation designs.
Developer information
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