I hope yall have an amazing new year!! Sorry for not updating the project I was on vacation, but anyways! Hope you like it! <3
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# **v1.2.0**
### **Added Items**
- **Ender Eye**: New palette and design.
- **Ender Pearl**: New palette and design.
- **Totem of Undying**: Tweaks to the shading and palette.
- **Golden Carrot**: New design and palette; consistent with the current carrot retexture.
- **Copper Ingot**: New design and palette. General tweaks to the shadowing and highlights.
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### **Added Blocks**
- **Note Block**: Now uses the jukebox retexture.
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### **Retouched Items**
- **Pumpkin Pie**: Tweaked the shading palette and outline with less saturated colors.
- **Paper**: Adjusted the outline.
- **Iron Ingot**: Literally just tweaked one pixel of the highlight.
- **Apple**: Added a new apple leaf, previously forgotten to upload.
- **Cooked Beef**: Minor tweaks.
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### **Other Changes**
- **Chests (Inside Upper Part)**: Added the inside of the upper part of an open chest. Parity with the current retexture.
- **Note Particle**: Minor tweaks to the note particle.
- **Shield View**: Adjusted the shield view in the first person to be less intrusive (on both left and right hands) and centered the shield item in the inventory slots.
- **Torches**: Made all torches 3D in third person.
- **Item Highlight**: Tweaked the highlight when moving items; now it is more subtle.
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### **Mod Compatibility**
- **Visuality**: Adjusted the bone particle texture to match the bone retexture.
Optional dependencies
Farmer's Delight
Any compatible version
Visuality
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }