## Additions:
* Added the fragile fluid shard: a single-use item that holds up to half a bucket of any fluid.
* This is dropped by every buildcraft machine or pipe that holds fluids, which means that you no longer loose fluids by breaking a block with fluids inside.
* This behaviour can be disabled (currently) only by disabling the fragile fluid item in objects.cfg
* Addon devs can call the API method "buildcraft.api.items.FluidItemDrops.addFluidDrops"
* Added the JSON gui system, which allows resource packs to customize the elements that are displayed in a gui.
* This includes expressions, which can use pre-defined or newly created variables to change the position, size, etc of elements.
* This (will) be fully documented at "https://github.com/BuildCraft/BuildCraft/wiki/Resource-packs:-Json-based-GUI's"
* The filler, filler planner, and gate gui's are currently the only ones that can be changed in this way.
* Added a few new filler patterns, and consoildated all of the old ones into the new filler interface.
* 2d patterns (that repeat the pattern along a certain axis) are marked with a little red "2".
* Re-added engine power stage triggers.
## Improvements:
* Right-clicking with a fluid container now interacts with all BC tiles that contain fluids, not just a small few.
* Now its much easier to manually process fluids through the new refining process.
* Extra debug info (F3 + looking at a BC block + in creative) now works on remote worlds (dedicated servers or someone else's LAN game)
* Expand the contents of the guide.
* [[#3555](https://github.com/BuildCraft/BuildCraft/issues/3555)] Add additional filler patterns (Circle, sphere, triangle, square, pentagon, hexagon, octagon)
* [[#3807](https://github.com/BuildCraft/BuildCraft/issues/3807)] Greatly improved laser targeting performance.
## Bugs fixed:
* Fixed the combustion engine not burning the last millibucket of fuels.
* Fixed some bugs with the stripes pipe.
* Re-added the action to face a certain direction.
* [[#3588](https://github.com/BuildCraft/BuildCraft/issues/3588)] The filler doesn't work with land marks, nor could it be interacted with at all.
* [[#3727](https://github.com/BuildCraft/BuildCraft/issues/3727)] Extraction item pipes only pull 1 item at a time, no matter how much power was inserted.
* [[#3729](https://github.com/BuildCraft/BuildCraft/issues/3729)] Multiple fluid items cannot be filled or drained when right clicking on a tank.
* [[#3740](https://github.com/BuildCraft/BuildCraft/issues/3740)] The quarry cannot handle non-breakable fluids.
* [[#3765](https://github.com/BuildCraft/BuildCraft/issues/3765)] The quarry cannot handle blocks that place fluids when broken.
* [[#3776](https://github.com/BuildCraft/BuildCraft/issues/3776)] The quarry spends a lot of time rechecking the area after going back to a previous position.
* [[#3800](https://github.com/BuildCraft/BuildCraft/issues/3800)] Fixed tank comparator levels not working.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }