## Changes:
* Added a lot of config options for how the quarry operates:
* "quarryMaxTasksPerTick": The maximum number of tasks for the quarry to attempt per tick (where a task is either moving the frame, or mining a block).
* "quarryTaskPowerDivisor": 1 divided by this value is added to the power cost for each additional task done per tick.
* "quarryMaxFrameMoveSpeed": The maximum number of blocks that a quarry frame arm is allowed to move, per second. (0 is infinite)
* "quarryMaxBlockMineRate": The maximum number of blocks that the quarry is allowed to mine each second. (0 is infinite)
* Improved the performance of the pump a bit.
* Improved the performance of the quarry event listener a lot.
* Randomised the iteration order of quarries
* This allows multiple stacked quarries to mine out different blocks at once, which looks a lot better than before.
## Bug Fixes:
* Add more information to the crash report to help issues like [[#4513](https://github.com/BuildCraft/BuildCraft/issues/4513)].
* Only register oil biomes if they are enabled in the config, rather than always.
* Fixed stirling engines "pausing time" when they reached overheat.
* So now if something started to burn it will always continue burning out.
* However the next item won't be started.
* [[#4526](https://github.com/BuildCraft/BuildCraft/issues/4526)] Fix MessageUtil sharing a delayed queue with the server + the client.
* [[#4527](https://github.com/BuildCraft/BuildCraft/issues/4527)] Fix the 2d filler patterns not rotating correctly.
* [[#4529](https://github.com/BuildCraft/BuildCraft/issues/4529)] Fix some BC blocks with an inventory dropping more items then they should.
* [[#4530](https://github.com/BuildCraft/BuildCraft/issues/4530)] Fix a crash when an item has an empty tooltip.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }