- Allow locking on to any player in tab list even when out of range (will not look at them until back in range and keep_locked_on is enabled)
- Make sure last player set with keep_locked_on enabled is unset when off is used
- New `/camera_lock_on zoom` command to toggle zooming in on target to fill frame
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }