# 1.20.4-8.1.2 : Migration and bug fixes
Migrate the code for minecraft 1.20.4 (Thanks @Mrbysco again!)
- Fix rendering of red outline of blocks preventing deploy
- Fix rendering of "source" inventory when linking a blueprint
- Re-enable securitycraft owner check
- Fix /capsule downloadTemplate client feature
- Fix JEI plugin loading
- Fix dupe bug with ChestBoat and other entities with container
- Finally udpate the rare castle kit to use clue dye and remove the infested cobblestone
- update tags to handle relocation_not_supported and immovable tags
Thanks for all your support, feedbacks and bug reports. It helps the mod improve and it helps other players to work with Capsule 💪
# 8.0.105 - 1.20.1 Compatibility fixes
- Some small improvements. Thanks to Mrbysco (https://github.com/Mrbysco).
# 8.0.104 - 1.20.1 fix GDLauncher compatibility
- Fix crash when joining the game using GDLauncher. Thanks to JoelZBub (https://github.com/JoelZBub).
# 8.0.103 - 1.20.1 template load fix
- Fix possible crash on StructureBlock template load. Thanks to DogeKingChris for reporting on Discord and Mrbysco for fixing!
# 7.0.101 - 1.20.1 migration
Thanks alot to Mrbysco for the migration work !
# 1.19-7.0.91 : Add yOffset nbt and withEnchantment option to command
- Add a "withEnchant" option to /giveLinked command so that the capsule is given with recall enchant.
- Add a yOffset nbt option and a /setYOffset command to configure a deployment offset on a capsule (to be used by modpack makers).
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }