- Fakeplayer no longer disconnects on death, instead respawns where it was originally spawned, making bot death way less annoying to deal with in a datapack
- Added `/player disconnect` subcommand for the fakeplayer
- Added Carpet setting for toggling shield stunning! usage: `/carpet shieldStunning <true/false>`
- Fixed knockback issues (mainly with knockback enchanted swords during fire ticks)
- Added a poor man's `@s` target selector to the `/player` command. By using `/execute as ... run player s ...`, fake players are now able to target themselves with commands. This removes the need to hard code bot names in datapacks, and allows for controlling multiple players with a single `/execute` command
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }