# Changes
- Tweaked biome placement. No longer overrides vanilla placement and is more sensible.
- No torchflower in fungal caves
- Made ghosts spawn in the vilegorge 25%, with skeletons now being able to spawn there as well
- Removed giant cactus
- Reduced vine density in tropical caves
- Changed structure spacing
- Reduced rarity of treasure ore veins and gold chunks
- Less powder snow in icy caves
# Bug Fixes
- Fixed Exit Portal for ancient secrets
- Changed undergrowth root plaement
- Fixed height correlated placement issues in the tropical caves
- Fixed flicker occuring with miner helmet vision
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }