# Changelog
## [2.0.3]
### Fixed
- **Server crash with particle mode** - Fixed infinite loop that caused server to freeze/hang when using particle chains
- **Chain lead not visible** - Lead now properly renders between chained players
- **Chain lead position** - Moved from head level to waist level for better visuals
### Improved
- **Chain entity hitbox** - Uses `GENERIC_SCALE` attribute to shrink bat hitbox to nearly zero, preventing interference with mining/combat
- **Particle performance** - Optimized particle system:
- Particles only sent to chain members instead of all players
- Increased spacing from 0.3 to 0.5 blocks
- Added 50 block max distance cap
- Skip particles when players are very close
### Added
- **Config GUI** (`/chainconfig`) - In-game configuration interface for admins
- Toggle settings with visual ON/OFF indicators
- Adjustable numeric values with +/- buttons
- Cycle through particle types
- Save & apply changes instantly without server restart
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }