# CG V1.1.3
**Added Guide Book**
- A simple, comprehensive manual covering the mechanics of Chems' Guns
- It covers the controls, the changes to vanilla items, and the bosses and their drops
- This should vastly reduce confusion with new players, and players in general
**Rewrote Lich King**
- The Lich King has been rewritten to be much simpler and less complex behind-the-scene
- He no longer has phases and has lost all of his special abilities
- He now spawns skeleton minions periodically, much like the other two bosses
- The Lich King will eventually be updated again to have all his old music, abilities, and more
**Tweaked Giant Boss**
- Added minion cap, so no more than 10 zombie minions may exist at once
- Adjusted spawning to require an Enchanted Golden Apple be *near* a zombie, not picked-up, to spawn
- Removed loot table from zombie minions so they no longer drop items
**Tweaked Spider Queen**
- Added minion cap, so that no more than 18 spider minions may exist at once
- Increased the distance a minion must be away from the Queen to spawn another from 6 to 8 blocks
- Nerfed healing from regeneration 4 to regen 2
- Buffed HP from 200 to 400
- Removed loot table from spider minions so they don't drop items
**Removed Additional Mobs Loop**
- Removed the system put in-place to spawn additional hostile mobs
- The system was conflicting with other packs, mods, and plugins without adding any huge value
**Added Sculk Catalyst Drop to Warden**
- The vanilla Warden drops a Sculk Catalyst, not sure why it was removed from the loot table
- This makes spawning the Lich King much easier
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }