# 🌸 Sorry to keep you waiting!
**CliffTree 3.3 for Chaos Cubed** is finally out! Along with a slightly tweaked Sulfur Caves, this update also brings a few bug fixes and the ability to disabled Sky Biomes!
### Sky Biomes
Can now be disabled by:
- Turning off the "Sky Biomes" toggle in the config screen (Mod version only, requires [Mod Menu](https://modrinth.com/mod/modmenu) on Fabric)
- Deleting the `overlay.sky_biomes` directory
### Sulfur Caves
- Generates on low humidity, opposite of Lush Caves. This makes them much more common than vanilla. Might be adjusted later if it's too frequent
- Currently does not generate on the surface. In the future, a dedicated sulfur biome for the surface is planned
- Removed bats, slimes and witches from spawning here, and cave spiders are somewhat more common
- Some sulfur pools will have calcite rings around them. These pools have magma blocks under their potent sulfur, allowing geysers to erupt in the caves
- Occasional pockets of stone/deepslate can generate on the floor, with an increased chance of containing iron and redstone ores
A few other tweaks are planned for a future update
### Tweaks and bug fixes
- Tweaked all badlands grass and foliage colors, most noticeably on Wooded Badlands. They are now quite a bit more green, as I wasn't super happy with how it looked before
- Cobwebs in caves now generate nicer and no longer override stone
- Mushrooms in mushroom caves and jungles no longer override blocks and are now distributed properly
- Slightly increased glow lichen amount in mushroom caves
## What's next for CliffTree?
- Updating the 1.21.1 port
- Possibly updating the 26.1 version to address some bugs
- Further additions, which might come either in a minor update for 26.2, or included with 26.3 when it releases
### Special thanks for this update:
- **Apollo**: Update assistance and config screen implementation
- You guys, for being so patient and supportive
Thank you for watching my dream 🩷
Optional dependencies
Mod Menu
Any compatible version
Developer information
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maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }