## CliffTree 2.0.3 for 1.21.4
- Fixed massive overpopulation issue in snowy taigas
## CliffTree 2.0.2 for 1.21.4
This is planned to be the last version to support 1.21.4, and future versions will revolve around the additions introduced by the "Spring to Life" drop
## Additions and Changes
- Tall, pillar-like formations can now rarely generate inside mountain rings
- Split Wooded Badlands into two biomes, the vanilla Wooded Badlands and CliffTree's Coniferous Badlands which features a mix of oak and spruce trees. Coniferous Badlands are identical to Wooded Badlands present in previous versions of CliffTree
- "Temperate Beach" has been replaced by Tropical Beach, which features jungle trees and small patches of grass blocks. The former biome will remain in the files for compatibility purposes in a deprecated folder
- Readjusted farm animal distribution in preparation for "Spring to Life"
- Readjusted biome distribution, again
- Fixed a vanilla oversight where underground lava lakes below Y=0 generate stone instead of deepslate
- Fixed snow layers generating inside of village houses
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }