- Added an in-game reward editor GUI with `/cobblebattlerewards gui`.
- Added Pokemon, form, aspect, shiny, label, and condition selectors.
- Added allow/block filter modes for Pokemon, labels, and scanned conditions.
- Added optional rewards for normal captures outside battle.
- Added optional rewards for defeating wild Pokemon outside battle.
- Reworked reward priority so higher priority rewards run first.
- Improved reward filtering for Pokemon species, forms, aspects, types, labels, and scanned conditions.
- Config migration so old configs update safely.
- Simplified the config file comments now that most editing can be done in-game.
- Improved debug logging for testing reward eligibility and setup issues.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }