# Changelog v2.0
### It's a full mod now! _(thanks to Yajat)_
- Items now show in creative & JEI/REI/EMI _(sadly old items lose their textures and have to be recrafted for the last time!)_
- Items are now translatable _if_ anyone wants to contribute more languages
- _(language files are located at `assets\lost_lore\lang\X.json` & `assets\cobblemon\lang\X.json`)_
- Added German localization!
### Moved most Fanon content from ATM x MSD to this:
- Shadow Lugia, Meta Groudon, Spiky-eared Pichu, Primal Dialga
- Galarian Mega Slowbro, Shadow Mega Mewtwo X & Y
- Lucario & Incineroar Costumes
- Pledge Fragment, Water Shuriken, Red/Green Scarf cosmetics
### Shadow type, energy & forms rework:
- I decided to remove this whole section from the changelog itself since there's many - MANY big changes
- I suggest reading the modrinth page to see all of them _(Shadow-type section)_
### Regarding AllTheMons x Mega Showdown:
- It will stay fully compatible as before
- It will be compatible with ATM x MSD v3.3.0, the ones before that might cause issues with LL-2.0 specifically
- Code for Armored/Shadow Mewtwo has been ported over but the new models aren't ready yet
- Since I am not allowed to port over the old models from ATM x MSD, I decided to leave them in there for now
- Meaning you have to have ATM x MSD installed for Shadow/Armored Mewtwo to visually show
### Miscellaneous:
- Added Astronaut, Band, Bionicle, Cafe, Detective, El Brave, Rivals of Aether, Santa, Team Rocket (+Anime variant), Team Magma (+OR/AS variant) Incineroar costumes!
- Added Magical Music Sheet which allows Meloetta to show her Pirouette Form permanently
- Recolored Time Gear to match the color in Mystery Dungeon
- Mega Showdown 1.6.9+ is now a hard dependency
- Fully reworked Shadow Energy, Type & Pokémon
- Added compatibility with Shadowed Hearts
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }