# CodxLib 1.5.0
*This file is for **Forge 1.21.5**. Every loader ships the same CodxLib version, so the notes below apply here too.*
**`/codxlib help` now also writes a `.mrpack`.** Drop that one file into the Modrinth App
(**Add instance → From file**) and it rebuilds the instance the report came from: same Minecraft
version, same loader, every mod it can find on Modrinth, the codx mods' settings, and a world on
**the same seed**. "It crashes on my world" becomes a single attachment.
- The world travels as settings, not terrain — only `level.dat`, so Minecraft regenerates from your
seed. A few kilobytes, and nothing you have built is in it.
- Mods that aren't on Modrinth (CurseForge-only, private, self-edited) are listed in the pack's
`codxlib-debug/README.txt` to add by hand, never dropped silently. No jars are copied in.
- **`/codxlib pack`** writes just the modpack. Same permissions as `/codxlib help`.
**Developers:** new `CodxInstancePack.writeAsync(server)` and `CodxLib.gameDir()` /
`IPlatformHelper#getGameDir()` — **a mod shipping its own `IPlatformHelper` must implement it.**
Nothing else from 1.4.x changed; raise your range to `[1.5.0,)` only if you use the new API.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }