<div style="background-color: #212121; color: #aaafb6; font-family: 'JetBrains Mono', monospace; font-size: 9.8pt;"><pre><span style="font-size: 18px; color: #ffffff; font-weight: bold;">2.3.1</span><br /><strong style="color: #ffffff;">* The hearth now has visible redstone inputs on the sides and back, to make it more clear how it is powered</strong><br />- Hearth-like blocks can now be powered from the bottom<br /> - For the Hearth, this is an additional input for heating<br />- Updated Thirst Was Taken compat to support 1.3.8+<br /> - TWT versions below 1.3.8 will now have compat disabled<br />- Ice how has a minimum temperature, reducing the likelihood of extremely cold (negative) temperatures when standing close to it<br />- The trident's riptide ability can now be used when the player is wet<br /> - Using this removes the player's "wetness"<br /><span style="font-size: 18px; color: #ffffff; font-weight: bold;"></span><br /><u><strong style="font-size: 14px; color: #ffffff;">Fixes:</strong></u><br /><strong style="color: #ffffff;">* (1.16) Fixed mixins not loading, causing a lot of strange behavior</strong><br /><strong style="color: #ffffff;">* Fixed the player's attributes being set to incorrect values when updating form 2.2</strong><br /><strong style="color: #ffffff;">* Fixed the insulation value for chameleon molt being removed when updating from 2.2</strong><br /><strong style="color: #ffffff;">* Fixed the player's temperature & world temperature sometimes appearing to not change after respawning</strong><br />- Fixed missing subtitles for the icebox's opening and closing sounds<br />- Fixed ice melting into water when broken in creative mode or no block was beneath it<br />- Fixed the chameleon being immune to neutral damage (not directly from an entity) when not riding a player<br />- (1.16) Fixed UI icons rendering over the chat panel<br />- (1.16) Fixed the UI for the hearth, icebox, and boiler being offset when the player has potion effects<br />- Fixed inconsistency in the freezing screen shake effect at different framerates<br /><span style="font-size: 18px; color: #ffffff; font-weight: bold;"></span><br /><u><strong style="font-size: 14px; color: #ffffff;">Technical Changes:</strong></u><br /><strong style="color: #ffffff;">* Added config setting to nullify all negative temperature effects when the game is set to Peaceful mode</strong><br /> - This setting replaces the "Damage Scaling" setting, as it didn't work well anyway<br /><strong style="color: #ffffff;">* Added new JSON config setting allowing items carried in the player's inventory to apply temperature effects</strong><br /> - A simplified version of this has also been added to item_settings.toml for quick access<br /><strong style="color: #ffffff;">* Added config to change the general strength of insulation items</strong><br /> - This setting applies to all armor and insulators, changing their effectiveness by a given multiplier<br /></pre></div></body></html>
Developer information
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maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }