<div style="font-family: 'JetBrains Mono',monospace;
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font-weight: bold;">2.4-b03d</span><br><br>
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<ul style="font-size: 13;">
<li><span style="color: #ffffff; font-weight: bold;">Big improvements to config files:</span>
<ul style="margin-left: 40px;">
<li>Improved the formatting and wording of comments, making them more readable and clear</li>
<li>Improved the spacing between config settings and comments, making it easier to locate specific settings</li>
<li>List-based configs are now formatted vertically with one element per line, rather than all elements on one line
<ul style="margin-left: 50px;">
<li>This behavior is indicated by the "//v" tag at the top of the config's comment. Removing the tag reverts this behavior</li>
<li>Formatting changes take effect upon restarting the game</li>
</ul>
</li>
<li style="color: orange;">! Existing configs should be updated automatically, but backing up is recommended</li>
<li>TOML configs that take in IDs, like blocks, items, entities, biomes, etc. now support negation (i.e. "!minecraft:stone")
<ul style="margin-left: 50px;">
<li>Most useful when used in lists. Excludes the given ID from having the setting applied to it</li>
<li>Also supports negating tags ("!#minecraft:leaves")</li>
<li>i.e. "#forge:dyes,!minecraft:black_dye" applies to all dyes EXCEPT black dye</li>
</ul>
</li>
<li style="color: orange;">! Some config settings have been moved:
<ul style="margin-left: 50px;">
<li>"Require Thermometer": main.toml -> item.toml</li>
<li>"Fire/Ice Resistance Immunity" main.toml -> item.toml</li>
</ul>
</li>
</ul>
</li>
<li>Armor items that provide built-in insulation can now accept insulation themselves
<ul style="margin-left: 40px;">
<li>Built-in armor insulation can also be configured to either take up the item's available insulation slots, or not</li>
</ul>
</li>
<li>Insulation tooltips can now be configured to show under specific circumstances:
<ul style="margin-left: 40px;">
<li>"always": Always show the tooltip (even for armor items with no insulation)</li>
<li>"if_present": The default behavior. Shows the tooltip only if the item gives or has insulation</li>
<li>"on_shift": Show the insulation tooltip if SHIFT is held (even for armor items with no insulation)</li>
<li>"shift_and_present": Show the tooltip if SHIFT is held AND the item gives or has insulation</li>
<li>"never": Never show the insulation tooltip for any items</li>
</ul>
</li>
<li><span style="color: #ffffff; font-weight: bold;">Leather, hoglin hide, goat fur, and chameleon scale armor can no longer be sewn into other armor by default</span></li>
<li><span style="color: #ffffff; font-weight: bold;">Increased the amount of insulation provided by leather, hoglin hide, goat fur, and chameleon scale armor when worn</span></li>
<li><span style="color: #ffffff; font-weight: bold;">Increased ice resistance potion durations:</span>
<ul style="margin-left: 40px;">
<li>Normal length: 90 seconds -> 3 minutes</li>
<li>Extended length: 3 minutes -> 6 minutes</li>
</ul>
</li>
<li>(1.16) Added Valkyrien Skies support</li>
</ul>
<br>
<span style="color: #ffffff;
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font-weight: bold;">Fixes:</span>
<ul style="font-size: 13;">
<li><span style="color: #ffffff; font-weight: bold;">Fixed crashing and/or disconnection when loading Cold Sweat datapacks that include dimensions, structures, or biomes</span></li>
<li><span style="color: #ffffff; font-weight: bold;">Fixed crash when using a hearth, boiler, or icebox in a Valkyrien Skies ship</span></li>
<li><span style="color: #ffffff; font-weight: bold;">(1.21) Fixed strange temperature behavior when an entity with temperature is killed or leaves the world</span></li>
<li><span style="color: #ffffff; font-weight: bold;">Fixed temperature effects being removed when the player's body temperature is above 100 or below -100</span></li>
<li>Fixed the player's spawn point not being set at a bed if it is sweltering or freezing</li>
<li>Fixed water droplets sometimes spawning in lopsided patterns on the screen</li>
<li>Fixed shears consuming double durability when used to shear goats</li>
</ul>
<br>
<span style="color: #ffffff;
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font-weight: bold;">Technical Changes:</span>
<ul style="font-size: 13;">
<li>Chameleons will now target and eat any entities in the #cold_sweat:chameleon_eats tag</li>
</ul>
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</div>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }