### Bug Fixes
- Fixed an issue where custom blocked commands added to the config would not actually be blocked during combat unless they were part of the original defaults
### New Features
- Players are now tagged for combat when hit by projectiles including arrows, tridents, crossbow bolts, splash potions, and lingering potions from other players, not just melee attacks. This can be toggled on or off in the config
- Players now receive a configurable window of spawn protection when joining the server, preventing them from being attacked or combat tagged before they fully load in. Attacking another player while protected will immediately remove the protection. Can be disabled by setting the duration to zero
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }