The changes listed below are relative to the last full release, Continuity 2.0.2.
### Fixes
- Fix sprite paths starting with `assets/minecraft/` not being parsed correctly
- Fix custom block layers not being applied to moving blocks
- Fix `disableSolidCheck` using previously defined value instead of default value when no value was defined after a resource reload
- Fix `overlay` method edge case where corner overlay would be applied when it shouldn't have been
- Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
### Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of `overlay` method
- Improve mod compatibility of default pack
### Resource Pack Format Changes
- Add `orient` property
- Add `overlay_horizontal`, `overlay_vertical`, `overlay_horizontal+vertical`, and `overlay_vertical+horizontal` methods
- Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).
### Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
### 1.19.4+:
- Make it so an overlay with an undefined `tintBlock` always has ambient occlusion enabled (unless disabled globally) instead of using the default value
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }